AI Blocks › Write and tell stories
Escapes your readers accept, because the way out was on the page all along
Paste your plan and how your character escapes. Get each escape tested for fairness, with fixes for cheats.
Fair escape checker is a free AI skill for the job "Write and tell stories". Give the instructions to an AI assistant that supports the required files and tools, then review its output.
Free · No account · Made by AI Blocks · Thinking: high
What it does
Readers will believe a lot, but not a cheat. A stranger arrives with a key. A storm breaks the lock. The hero remembers a skill nobody mentioned. Each of these ends the tension and makes the earlier pages feel like a waste. This skill tests every escape against a plain rule: it does not need to be likely, but it must be possible, and what it uses must have been shown to the reader earlier. For each escape, it finds the earlier page that planted the means. It checks that the character does something to earn it, and that it costs something. Where an escape fails, it offers a fix that uses an object, a skill or a habit already in the story.
You give it
- Your plan, with each trouble and how the character gets out
- The list of objects, skills and people already on the page (optional)
You get
- Each escape marked fair, weak or cheat, with the reason
- For each fair one, the page that planted its means
- For each weak or cheat one, a fix built from what is already in the story
- A list of things to plant early
Use it when
- A reader said "that was too easy" about your ending.
- Your character is saved by luck, a new person or a fact that appears just in time.
- You are planning a cliffhanger and want to know the answer will hold.
How to use it
- Start a chat with the skill. Open it if you added it to your AI, or copy it and paste it in.
- Paste your plan, or list each trouble and each way out, one per line.
- Add anything you already show early in the story, such as skills, objects and habits.
- Plant the things it lists in your first draft.
Workflows that use it
- Draft a scene that makes readers need the next one
- Build suspense in a story where your character cannot leave